Tuesday, March 15, 2011

Gogo Girl

I hate skin weighting and rigging. I hate it so much I am doing it over and over and over. Whee! I guess this is the way to get good at something. I've started working on some actual textures for her now. These are just rough colours to get her into the ballpark. Right now I'm getting her face blend shapes worked out. I've had the whole rig completely done twice now and I just realized I have to pull it all out and do it over again. It will be awesome in the end though. After trying to do animation with FunkyBoss I realized that I need to get my rigs right or else it hold back the animation too much. 

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